Struct debugserver_types::Variable
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pub struct Variable { pub evaluate_name: Option<String>, pub indexed_variables: Option<i64>, pub kind: Option<String>, pub name: String, pub named_variables: Option<i64>, pub type_: Option<String>, pub value: String, pub variables_reference: i64, }
A Variable is a name/value pair. Optionally a variable can have a 'type' that is shown if space permits or when hovering over the variable's name. An optional 'kind' is used to render additional properties of the variable, e.g. different icons can be used to indicate that a variable is public or private. If the value is structured (has children), a handle is provided to retrieve the children with the VariablesRequest. If the number of named or indexed children is large, the numbers should be returned via the optional 'namedVariables' and 'indexedVariables' attributes. The client can use this optional information to present the children in a paged UI and fetch them in chunks.
Fields
evaluate_name: Option<String>
Optional evaluatable name of this variable which can be passed to the 'EvaluateRequest' to fetch the variable's value.
indexed_variables: Option<i64>
The number of indexed child variables. The client can use this optional information to present the children in a paged UI and fetch them in chunks.
kind: Option<String>
Properties of a variable that can be used to determine how to render the variable in the UI. Format of the string value: TBD.
name: String
The variable's name.
named_variables: Option<i64>
The number of named child variables. The client can use this optional information to present the children in a paged UI and fetch them in chunks.
type_: Option<String>
The type of the variable's value. Typically shown in the UI when hovering over the value.
value: String
The variable's value. For structured objects this can be a multi line text, e.g. for a function the body of a function.
variables_reference: i64
If variablesReference is > 0, the variable is structured and its children can be retrieved by passing variablesReference to the VariablesRequest.
Trait Implementations
impl Clone for Variable
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fn clone(&self) -> Variable
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for Variable
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fn eq(&self, __arg_0: &Variable) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Variable) -> bool
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This method tests for !=
.