pub struct Source {
pub name: Option<String>,
pub path: Option<String>,
pub source_reference: Option<i32>,
pub presentation_hint: Option<SourcePresentationHint>,
pub origin: Option<String>,
pub sources: Vec<Source>,
pub adapter_data: Option<Value>,
pub checksums: Vec<Checksum>,
/* private fields */
}
Expand description
A Source is a descriptor for source code.
It is returned from the debug adapter as part of a StackFrame and it is used by clients when specifying breakpoints.
Fields§
§name: Option<String>
The short name of the source. Every source returned from the debug adapter has a name.
When sending a source to the debug adapter this name is optional.
path: Option<String>
The path of the source to be shown in the UI.
It is only used to locate and load the content of the source if no sourceReference is specified (or its value is 0).
source_reference: Option<i32>
If sourceReference > 0 the contents of the source must be retrieved through the SourceRequest (even if a path is specified).
A sourceReference is only valid for a session, so it must not be used to persist a source.
The value should be less than or equal to 2147483647 (2^31-1).
presentation_hint: Option<SourcePresentationHint>
An optional hint for how to present the source in the UI.
A value of ‘deemphasize’ can be used to indicate that the source is not available or that it is skipped on stepping.
origin: Option<String>
The (optional) origin of this source: possible values ‘internal module’, ‘inlined content from source map’, etc.
sources: Vec<Source>
An optional list of sources that are related to this source. These may be the source that generated this source.
adapter_data: Option<Value>
Optional data that a debug adapter might want to loop through the client.
The client should leave the data intact and persist it across sessions. The client should not interpret the data.
checksums: Vec<Checksum>
The checksums associated with this file.
Implementations§
Source§impl Source
impl Source
Sourcepub fn builder() -> SourceBuilder<((), (), (), (), (), (), (), ())>
pub fn builder() -> SourceBuilder<((), (), (), (), (), (), (), ())>
Create a builder for building Source
.
On the builder, call .name(...)
(optional), .path(...)
(optional), .source_reference(...)
(optional), .presentation_hint(...)
(optional), .origin(...)
(optional), .sources(...)
(optional), .adapter_data(...)
(optional), .checksums(...)
(optional) to set the values of the fields.
Finally, call .build()
to create the instance of Source
.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Source
impl<'de> Deserialize<'de> for Source
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
impl Eq for Source
impl StructuralPartialEq for Source
Auto Trait Implementations§
impl Freeze for Source
impl RefUnwindSafe for Source
impl Send for Source
impl Sync for Source
impl Unpin for Source
impl UnwindSafe for Source
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.