pub struct FsGame {
pub name: String,
pub versions: Vec<FsExe>,
}Fields§
§name: String§versions: Vec<FsExe>Auto Trait Implementations§
impl Freeze for FsGame
impl RefUnwindSafe for FsGame
impl Send for FsGame
impl Sync for FsGame
impl Unpin for FsGame
impl UnsafeUnpin for FsGame
impl UnwindSafe for FsGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more