pub struct Surface3D<'a> {
pub label: &'a str,
pub xs: &'a [f32],
pub ys: &'a [f32],
pub zs: &'a [f32],
pub scale_min: f64,
pub scale_max: f64,
pub flags: Surface3DFlags,
pub offset: i32,
pub stride: i32,
}Fields§
§label: &'a str§xs: &'a [f32]§ys: &'a [f32]§zs: &'a [f32]§scale_min: f64§scale_max: f64§flags: Surface3DFlags§offset: i32§stride: i32Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for Surface3D<'a>
impl<'a> RefUnwindSafe for Surface3D<'a>
impl<'a> Send for Surface3D<'a>
impl<'a> Sync for Surface3D<'a>
impl<'a> Unpin for Surface3D<'a>
impl<'a> UnwindSafe for Surface3D<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more