#[repr(C)]pub struct ImGuiWindowClass {
pub ClassId: ImGuiID,
pub ParentViewportId: ImGuiID,
pub FocusRouteParentWindowId: ImGuiID,
pub ViewportFlagsOverrideSet: ImGuiViewportFlags,
pub ViewportFlagsOverrideClear: ImGuiViewportFlags,
pub TabItemFlagsOverrideSet: ImGuiTabItemFlags,
pub DockNodeFlagsOverrideSet: ImGuiDockNodeFlags,
pub DockingAlwaysTabBar: bool,
pub DockingAllowUnclassed: bool,
}Fields§
§ClassId: ImGuiID§ParentViewportId: ImGuiID§FocusRouteParentWindowId: ImGuiID§ViewportFlagsOverrideSet: ImGuiViewportFlags§ViewportFlagsOverrideClear: ImGuiViewportFlags§TabItemFlagsOverrideSet: ImGuiTabItemFlags§DockNodeFlagsOverrideSet: ImGuiDockNodeFlags§DockingAlwaysTabBar: bool§DockingAllowUnclassed: boolTrait Implementations§
Auto Trait Implementations§
impl Freeze for ImGuiWindowClass
impl RefUnwindSafe for ImGuiWindowClass
impl Send for ImGuiWindowClass
impl Sync for ImGuiWindowClass
impl Unpin for ImGuiWindowClass
impl UnwindSafe for ImGuiWindowClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more