#[repr(C)]pub struct ImGuiInputEvent__bindgen_ty_1 {
pub MousePos: __BindgenUnionField<ImGuiInputEventMousePos>,
pub MouseWheel: __BindgenUnionField<ImGuiInputEventMouseWheel>,
pub MouseButton: __BindgenUnionField<ImGuiInputEventMouseButton>,
pub MouseViewport: __BindgenUnionField<ImGuiInputEventMouseViewport>,
pub Key: __BindgenUnionField<ImGuiInputEventKey>,
pub Text: __BindgenUnionField<ImGuiInputEventText>,
pub AppFocused: __BindgenUnionField<ImGuiInputEventAppFocused>,
pub bindgen_union_field: [u32; 3],
}Fields§
§MousePos: __BindgenUnionField<ImGuiInputEventMousePos>§MouseWheel: __BindgenUnionField<ImGuiInputEventMouseWheel>§MouseButton: __BindgenUnionField<ImGuiInputEventMouseButton>§MouseViewport: __BindgenUnionField<ImGuiInputEventMouseViewport>§Key: __BindgenUnionField<ImGuiInputEventKey>§Text: __BindgenUnionField<ImGuiInputEventText>§AppFocused: __BindgenUnionField<ImGuiInputEventAppFocused>§bindgen_union_field: [u32; 3]Trait Implementations§
Auto Trait Implementations§
impl Freeze for ImGuiInputEvent__bindgen_ty_1
impl RefUnwindSafe for ImGuiInputEvent__bindgen_ty_1
impl Send for ImGuiInputEvent__bindgen_ty_1
impl Sync for ImGuiInputEvent__bindgen_ty_1
impl Unpin for ImGuiInputEvent__bindgen_ty_1
impl UnwindSafe for ImGuiInputEvent__bindgen_ty_1
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more