#[repr(C)]pub struct ImPlotItem {
pub ID: ImGuiID,
pub Color: ImU32,
pub Marker: ImPlotMarker,
pub LegendHoverRect: ImRect_c,
pub NameOffset: c_int,
pub Show: bool,
pub LegendHovered: bool,
pub SeenThisFrame: bool,
}Fields§
§ID: ImGuiID§Color: ImU32§Marker: ImPlotMarker§LegendHoverRect: ImRect_c§NameOffset: c_int§Show: bool§LegendHovered: bool§SeenThisFrame: boolTrait Implementations§
Source§impl Clone for ImPlotItem
impl Clone for ImPlotItem
impl Copy for ImPlotItem
Source§impl Debug for ImPlotItem
impl Debug for ImPlotItem
Source§impl Default for ImPlotItem
impl Default for ImPlotItem
Source§impl PartialEq for ImPlotItem
impl PartialEq for ImPlotItem
impl StructuralPartialEq for ImPlotItem
Auto Trait Implementations§
impl Freeze for ImPlotItem
impl RefUnwindSafe for ImPlotItem
impl Send for ImPlotItem
impl Sync for ImPlotItem
impl Unpin for ImPlotItem
impl UnsafeUnpin for ImPlotItem
impl UnwindSafe for ImPlotItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more