EditorContext

Struct EditorContext 

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pub struct EditorContext { /* private fields */ }
Expand description

An editor context allows multiple independent editors

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impl EditorContext

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pub fn try_create() -> ImGuiResult<Self>

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pub fn create() -> Self

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pub fn set_current(&self)

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pub fn get_panning(&self) -> [f32; 2]

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pub fn reset_panning(&self, pos: [f32; 2])

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pub fn move_to_node(&self, node_id: i32)

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pub fn save_state_to_ini_string(&self) -> String

Save this editor’s state to an INI string

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pub fn load_state_from_ini_string(&self, data: &str)

Load this editor’s state from an INI string

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pub fn save_state_to_ini_file(&self, file_name: &str)

Save this editor’s state directly to an INI file

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pub fn load_state_from_ini_file(&self, file_name: &str)

Load this editor’s state from an INI file

Trait Implementations§

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impl Drop for EditorContext

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fn drop(&mut self)

Executes the destructor for this type. Read more

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where T: 'static + ?Sized,

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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