pub struct ImguiBackendConfig {
pub name: String,
pub docking: bool,
pub multi_viewport: bool,
}Expand description
Static configuration for the Bevy backend.
Fields§
§name: StringUser-facing label recorded in the Dear ImGui context and diagnostics.
docking: boolWhether the backend should request docking support when lifecycle code wires IO flags.
multi_viewport: boolWhether the user requested Dear ImGui docking multi-viewport OS windows.
This is recorded in ImguiBackendStatus::multi_viewport_requested. Full support is only
advertised after the native PlatformIO lifecycle bridge, all-window input feedback, and
secondary viewport render routing are all available.
Trait Implementations§
Source§impl Clone for ImguiBackendConfig
impl Clone for ImguiBackendConfig
Source§fn clone(&self) -> ImguiBackendConfig
fn clone(&self) -> ImguiBackendConfig
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for ImguiBackendConfig
impl Component for ImguiBackendConfig
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
mutable, or immutable. Mutable components will have
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Registers required components. Read more
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
Source§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Self>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Self>>
Returns
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
Maps the entities on this component using the given
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Debug for ImguiBackendConfig
impl Debug for ImguiBackendConfig
Source§impl Default for ImguiBackendConfig
impl Default for ImguiBackendConfig
impl Eq for ImguiBackendConfig
Source§impl PartialEq for ImguiBackendConfig
impl PartialEq for ImguiBackendConfig
Source§fn eq(&self, other: &ImguiBackendConfig) -> bool
fn eq(&self, other: &ImguiBackendConfig) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Resource for ImguiBackendConfig
impl StructuralPartialEq for ImguiBackendConfig
Auto Trait Implementations§
impl Freeze for ImguiBackendConfig
impl RefUnwindSafe for ImguiBackendConfig
impl Send for ImguiBackendConfig
impl Sync for ImguiBackendConfig
impl Unpin for ImguiBackendConfig
impl UnsafeUnpin for ImguiBackendConfig
impl UnwindSafe for ImguiBackendConfig
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut ComponentsRegistrator<'_>, ) -> impl Iterator<Item = ComponentId> + use<C>
Source§fn get_component_ids(
components: &Components,
) -> impl Iterator<Item = Option<ComponentId>>
fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>
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C: Component,
impl<C> BundleFromComponents for Cwhere
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Source§impl<C> DynamicBundle for Cwhere
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impl<C> DynamicBundle for Cwhere
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Source§unsafe fn get_components(
ptr: MovingPtr<'_, C>,
func: &mut impl FnMut(StorageType, OwningPtr<'_>),
) -> <C as DynamicBundle>::Effect
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