#[repr(C)]pub struct pos {
pub rankInSuit: [[c_ushort; 4]; 4],
pub aggr: [c_ushort; 4],
pub length: [[c_uchar; 4]; 4],
pub handDist: [c_int; 4],
pub winRanks: [[c_ushort; 4]; 50],
pub first: [c_int; 50],
pub move_: [moveType; 50],
pub handRelFirst: c_int,
pub tricksMAX: c_int,
pub winner: [highCardType; 4],
pub secondBest: [highCardType; 4],
}Fields§
§rankInSuit: [[c_ushort; 4]; 4]§aggr: [c_ushort; 4]§length: [[c_uchar; 4]; 4]§handDist: [c_int; 4]§winRanks: [[c_ushort; 4]; 50]§first: [c_int; 50]§move_: [moveType; 50]§handRelFirst: c_int§tricksMAX: c_int§winner: [highCardType; 4]§secondBest: [highCardType; 4]Trait Implementations§
impl Copy for pos
impl Eq for pos
impl StructuralPartialEq for pos
Auto Trait Implementations§
impl Freeze for pos
impl RefUnwindSafe for pos
impl Send for pos
impl Sync for pos
impl Unpin for pos
impl UnwindSafe for pos
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more