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Module

Struct Module 

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pub struct Module {
    pub name: String,
    pub root: PathBuf,
    pub config: Option<Sourced<Config>>,
    pub src_path: PathBuf,
}
Expand description

Either the main project or a plugin

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§name: String§root: PathBuf§config: Option<Sourced<Config>>§src_path: PathBuf

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impl Module

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pub fn load<S: Into<String>>(name: S, root: &Path) -> DdResult<Self>

Load the module from the given root directory, reading its config file (which is optional when the module is a plugin (i.e. name is not empty), but required when it’s the main project).

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pub fn is_main(&self) -> bool

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pub fn list_js(&self, entries: &mut Vec<StaticEntry>) -> DdResult<()>

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pub fn list_css(&self, entries: &mut Vec<StaticEntry>) -> DdResult<()>

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pub fn add_watch_targets(&self, targets: &mut Vec<WatchTarget>)

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pub fn copy_all_statics_into(&self, build_root: &Path) -> DdResult<()>

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const ALIGN: usize

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type Init = T

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