#[repr(C)]pub struct Header {
pub spawn_version: i32,
pub world_version: i32,
pub shrink_end_radius: f32,
pub shrink_start_radius: f32,
pub shrink_rate: f32,
pub brightness: f32,
pub game_mode: i32,
pub _u1: u32,
pub _u2: u32,
}Fields§
§spawn_version: i32§world_version: i32§shrink_end_radius: f32§shrink_start_radius: f32§shrink_rate: f32§brightness: f32§game_mode: i32§_u1: u32§_u2: u32Trait Implementations§
Auto Trait Implementations§
impl Freeze for Header
impl RefUnwindSafe for Header
impl Send for Header
impl Sync for Header
impl Unpin for Header
impl UnwindSafe for Header
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more