Struct ddcore_rs::memory::GameConnection [−][src]
pub struct GameConnection {
pub pid: Pid,
pub path: String,
pub handle: ProcessHandle,
pub base_address: usize,
pub last_fetch: Option<StatsBlockWithFrames>,
pub child_handle: Option<Child>,
pub params: ConnectionParams,
// some fields omitted
}Fields
pid: Pidpath: Stringhandle: ProcessHandlebase_address: usizelast_fetch: Option<StatsBlockWithFrames>child_handle: Option<Child>params: ConnectionParamsImplementations
pub fn stat_frames_from_block(
&mut self,
block: &StatsDataBlock
) -> Result<Vec<StatsFrame>, Error>
Auto Trait Implementations
impl RefUnwindSafe for GameConnection
impl Send for GameConnection
impl Sync for GameConnection
impl Unpin for GameConnection
impl UnwindSafe for GameConnection
Blanket Implementations
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Attaches the provided Subscriber to this type, returning a
WithDispatch wrapper. Read more
Attaches the current default Subscriber to this type, returning a
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