Enum ddcore_rs::models::GameStatus [−][src]
pub enum GameStatus {
Title,
Menu,
Lobby,
Playing,
Dead,
OwnReplayFromLastRun,
OwnReplayFromLeaderboard,
OtherReplay,
}Variants
Trait Implementations
Converts an i64 to return an optional value of this type. If the
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value cannot be represented by this type, then None is returned. Read more
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value cannot be represented by this type, then None is returned. Read more
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value cannot be represented by this type, then None is returned. Read more
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value cannot be represented by this type, then None is returned. Read more
Converts a usize to return an optional value of this type. If the
value cannot be represented by this type, then None is returned. Read more
Converts an u8 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned. Read more
Converts an u16 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned. Read more
Converts an u32 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned. Read more
Converts an u128 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned. Read more
Converts a f32 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned. Read more
Auto Trait Implementations
impl RefUnwindSafe for GameStatus
impl Send for GameStatus
impl Sync for GameStatus
impl Unpin for GameStatus
impl UnwindSafe for GameStatus
Blanket Implementations
Mutably borrows from an owned value. Read more