Struct Signal

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pub struct Signal<D: DataType> { /* private fields */ }
Expand description

A D-Bus Signal.

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impl<D: DataType> Signal<D>

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pub fn arg<A: Into<Argument>>(self, a: A) -> Self

Builder method that adds an Argument to the Signal.

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pub fn sarg<A: Arg, S: Into<String>>(self, s: S) -> Self

Builder method that adds an Argument to the Signal.

Examples found in repository?
examples/server.rs (line 27)
16fn main() -> Result<(), Box<dyn Error>> {
17    // Let's start by starting up a connection to the session bus and request a name.
18    let c = LocalConnection::new_session()?;
19    c.request_name("com.example.dbustest", false, true, false)?;
20
21    // The choice of factory tells us what type of tree we want,
22    // and if we want any extra data inside. We pick the simplest variant.
23    let f = Factory::new_fn::<()>();
24
25    // We create the signal first, since we'll need it in both inside the method callback
26    // and when creating the tree.
27    let signal = Arc::new(f.signal("HelloHappened", ()).sarg::<&str,_>("sender"));
28    let signal2 = signal.clone();
29
30    // We create a tree with one object path inside and make that path introspectable.
31    let tree = f.tree(()).add(f.object_path("/hello", ()).introspectable().add(
32
33        // We add an interface to the object path...
34        f.interface("com.example.dbustest", ()).add_m(
35
36            // ...and a method inside the interface.
37            f.method("Hello", (), move |m| {
38
39                // This is the callback that will be called when another peer on the bus calls our method.
40                // the callback receives "MethodInfo" struct and can return either an error, or a list of
41                // messages to send back.
42
43                let name: &str = m.msg.read1()?;
44                let s = format!("Hello {}!", name);
45                let mret = m.msg.method_return().append1(s);
46
47                let sig = signal.msg(m.path.get_name(), m.iface.get_name())
48                    .append1(&*name);
49
50                // Two messages will be returned - one is the method return (and should always be there),
51                // and in our case we also have a signal we want to send at the same time.
52                Ok(vec!(mret, sig))
53
54            // Our method has one output argument and one input argument.
55            }).outarg::<&str,_>("reply")
56            .inarg::<&str,_>("name")
57
58        // We also add the signal to the interface. This is mainly for introspection.
59        ).add_s(signal2)
60
61    // Also add the root path, to help introspection from debugging tools.
62    )).add(f.object_path("/", ()).introspectable());
63
64    // We add the tree to the connection so that incoming method calls will be handled.
65    tree.start_receive(&c);
66
67    // Serve clients forever.
68    loop { c.process(Duration::from_millis(1000))?; }
69}
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pub fn args<Z: Into<Argument>, A: IntoIterator<Item = Z>>(self, a: A) -> Self

Builder method that adds multiple Arguments to the Signal.

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pub fn annotate<N: Into<String>, V: Into<String>>( self, name: N, value: V, ) -> Self

Add an annotation to this Signal.

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pub fn deprecated(self) -> Self

Add an annotation that this entity is deprecated.

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pub fn get_name(&self) -> &Member<'static>

Get signal name

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pub fn get_data(&self) -> &D::Signal

Get associated data

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pub fn emit<A: Append>( &self, p: &Path<'static>, i: &IfaceName<'static>, items: &[A], ) -> Message

Returns a message which emits the signal when sent.

Same as “msg” but also takes a list of arguments to send.

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pub fn msg(&self, p: &Path<'static>, i: &IfaceName<'static>) -> Message

Returns a message which emits the signal when sent.

Same as “emit” but does not take an “items” argument.

Examples found in repository?
examples/adv_server.rs (line 168)
143fn run() -> Result<(), Box<dyn std::error::Error>> {
144    // Create our bogus devices
145    let devices: Vec<Arc<Device>> = (0..10).map(|i| Arc::new(Device::new_bogus(i))).collect();
146
147    // Create tree
148    let (check_complete_s, check_complete_r) = mpsc::channel::<i32>();
149    let (iface, sig) = create_iface(check_complete_s);
150    let tree = create_tree(&devices, &Arc::new(iface));
151
152    // Setup DBus connection
153    let c = Connection::new_session()?;
154    c.register_name("com.example.dbus.rs.advancedserverexample", 0)?;
155    tree.set_registered(&c, true)?;
156
157    // ...and serve incoming requests.
158    c.add_handler(tree);
159    loop {
160        // Wait for incoming messages. This will block up to one second.
161        // Discard the result - relevant messages have already been handled.
162        c.incoming(1000).next();
163
164        // Do all other things we need to do in our main loop.
165        if let Ok(idx) = check_complete_r.try_recv() {
166            let dev = &devices[idx as usize];
167            dev.checking.set(false);
168            c.send(sig.msg(&dev.path, &"com.example.dbus.rs.device".into())).map_err(|_| "Sending DBus signal failed")?;
169        }
170    }
171}
More examples
Hide additional examples
examples/server.rs (line 47)
16fn main() -> Result<(), Box<dyn Error>> {
17    // Let's start by starting up a connection to the session bus and request a name.
18    let c = LocalConnection::new_session()?;
19    c.request_name("com.example.dbustest", false, true, false)?;
20
21    // The choice of factory tells us what type of tree we want,
22    // and if we want any extra data inside. We pick the simplest variant.
23    let f = Factory::new_fn::<()>();
24
25    // We create the signal first, since we'll need it in both inside the method callback
26    // and when creating the tree.
27    let signal = Arc::new(f.signal("HelloHappened", ()).sarg::<&str,_>("sender"));
28    let signal2 = signal.clone();
29
30    // We create a tree with one object path inside and make that path introspectable.
31    let tree = f.tree(()).add(f.object_path("/hello", ()).introspectable().add(
32
33        // We add an interface to the object path...
34        f.interface("com.example.dbustest", ()).add_m(
35
36            // ...and a method inside the interface.
37            f.method("Hello", (), move |m| {
38
39                // This is the callback that will be called when another peer on the bus calls our method.
40                // the callback receives "MethodInfo" struct and can return either an error, or a list of
41                // messages to send back.
42
43                let name: &str = m.msg.read1()?;
44                let s = format!("Hello {}!", name);
45                let mret = m.msg.method_return().append1(s);
46
47                let sig = signal.msg(m.path.get_name(), m.iface.get_name())
48                    .append1(&*name);
49
50                // Two messages will be returned - one is the method return (and should always be there),
51                // and in our case we also have a signal we want to send at the same time.
52                Ok(vec!(mret, sig))
53
54            // Our method has one output argument and one input argument.
55            }).outarg::<&str,_>("reply")
56            .inarg::<&str,_>("name")
57
58        // We also add the signal to the interface. This is mainly for introspection.
59        ).add_s(signal2)
60
61    // Also add the root path, to help introspection from debugging tools.
62    )).add(f.object_path("/", ()).introspectable());
63
64    // We add the tree to the connection so that incoming method calls will be handled.
65    tree.start_receive(&c);
66
67    // Serve clients forever.
68    loop { c.process(Duration::from_millis(1000))?; }
69}

Trait Implementations§

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impl<D: Debug + DataType> Debug for Signal<D>
where D::Signal: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<D> Freeze for Signal<D>
where <D as DataType>::Signal: Freeze,

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impl<D> RefUnwindSafe for Signal<D>
where <D as DataType>::Signal: RefUnwindSafe,

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impl<D> Send for Signal<D>
where <D as DataType>::Signal: Send,

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impl<D> Sync for Signal<D>
where <D as DataType>::Signal: Sync,

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impl<D> Unpin for Signal<D>
where <D as DataType>::Signal: Unpin,

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impl<D> UnwindSafe for Signal<D>
where <D as DataType>::Signal: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.