pub struct SoundEmitter {Show 13 fields
pub is_valid: bool,
pub priority: u8,
pub looping: bool,
pub reverb: bool,
pub is_3d: bool,
pub atten_type: AttenuationType,
pub atten_min_dist: f32,
pub atten_max_dist: f32,
pub atten_rolloff: f32,
pub position: Vector3,
pub volume: f32,
pub pitch: f32,
pub pan: f32,
/* private fields */
}Fields§
§is_valid: bool§priority: u8§looping: bool§reverb: bool§is_3d: bool§atten_type: AttenuationType§atten_min_dist: f32§atten_max_dist: f32§atten_rolloff: f32§position: Vector3§volume: f32§pitch: f32§pan: f32Auto Trait Implementations§
impl Freeze for SoundEmitter
impl RefUnwindSafe for SoundEmitter
impl Send for SoundEmitter
impl Sync for SoundEmitter
impl Unpin for SoundEmitter
impl UnwindSafe for SoundEmitter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more