#[repr(C)]pub struct Vertex {
pub position: Vector4,
pub color: Vector4,
pub ocolor: Vector4,
pub texcoord: Vector4,
}
Fields§
§position: Vector4
§color: Vector4
§ocolor: Vector4
§texcoord: Vector4
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Vertex
impl Send for Vertex
impl Sync for Vertex
impl Unpin for Vertex
impl UnwindSafe for Vertex
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more