#[repr(C)]pub struct WGPUColorTargetState {
pub nextInChain: *mut WGPUChainedStruct,
pub format: WGPUTextureFormat,
pub blend: *const WGPUBlendState,
pub writeMask: WGPUColorWriteMask,
}Fields§
§nextInChain: *mut WGPUChainedStruct§format: WGPUTextureFormat§blend: *const WGPUBlendState§writeMask: WGPUColorWriteMaskTrait Implementations§
Auto Trait Implementations§
impl Freeze for WGPUColorTargetState
impl RefUnwindSafe for WGPUColorTargetState
impl !Send for WGPUColorTargetState
impl !Sync for WGPUColorTargetState
impl Unpin for WGPUColorTargetState
impl UnwindSafe for WGPUColorTargetState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more