#[repr(C)]pub struct WGPUOrigin3D {
pub x: u32,
pub y: u32,
pub z: u32,
}Fields§
§x: u32§y: u32§z: u32Trait Implementations§
Source§impl Clone for WGPUOrigin3D
impl Clone for WGPUOrigin3D
Source§fn clone(&self) -> WGPUOrigin3D
fn clone(&self) -> WGPUOrigin3D
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WGPUOrigin3D
impl Debug for WGPUOrigin3D
impl Copy for WGPUOrigin3D
Auto Trait Implementations§
impl Freeze for WGPUOrigin3D
impl RefUnwindSafe for WGPUOrigin3D
impl Send for WGPUOrigin3D
impl Sync for WGPUOrigin3D
impl Unpin for WGPUOrigin3D
impl UnwindSafe for WGPUOrigin3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more