#[repr(C)]pub struct WGPUVertexState {
pub nextInChain: *mut WGPUChainedStruct,
pub module: WGPUShaderModule,
pub entryPoint: WGPUStringView,
pub constantCount: usize,
pub constants: *const WGPUConstantEntry,
pub bufferCount: usize,
pub buffers: *const WGPUVertexBufferLayout,
}Fields§
§nextInChain: *mut WGPUChainedStruct§module: WGPUShaderModule§entryPoint: WGPUStringView§constantCount: usize§constants: *const WGPUConstantEntry§bufferCount: usize§buffers: *const WGPUVertexBufferLayoutTrait Implementations§
Source§impl Clone for WGPUVertexState
impl Clone for WGPUVertexState
Source§fn clone(&self) -> WGPUVertexState
fn clone(&self) -> WGPUVertexState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WGPUVertexState
impl Debug for WGPUVertexState
impl Copy for WGPUVertexState
Auto Trait Implementations§
impl Freeze for WGPUVertexState
impl RefUnwindSafe for WGPUVertexState
impl !Send for WGPUVertexState
impl !Sync for WGPUVertexState
impl Unpin for WGPUVertexState
impl UnwindSafe for WGPUVertexState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more