#[repr(C)]pub struct WGPUFragmentState {
pub nextInChain: *mut WGPUChainedStruct,
pub module: WGPUShaderModule,
pub entryPoint: WGPUStringView,
pub constantCount: usize,
pub constants: *const WGPUConstantEntry,
pub targetCount: usize,
pub targets: *const WGPUColorTargetState,
}Fields§
§nextInChain: *mut WGPUChainedStruct§module: WGPUShaderModule§entryPoint: WGPUStringView§constantCount: usize§constants: *const WGPUConstantEntry§targetCount: usize§targets: *const WGPUColorTargetStateTrait Implementations§
Source§impl Clone for WGPUFragmentState
impl Clone for WGPUFragmentState
Source§fn clone(&self) -> WGPUFragmentState
fn clone(&self) -> WGPUFragmentState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WGPUFragmentState
impl Debug for WGPUFragmentState
impl Copy for WGPUFragmentState
Auto Trait Implementations§
impl Freeze for WGPUFragmentState
impl RefUnwindSafe for WGPUFragmentState
impl !Send for WGPUFragmentState
impl !Sync for WGPUFragmentState
impl Unpin for WGPUFragmentState
impl UnwindSafe for WGPUFragmentState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more