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SurfaceConfiguration

Struct SurfaceConfiguration 

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pub struct SurfaceConfiguration {
    pub device: Option<Device>,
    pub format: Option<TextureFormat>,
    pub usage: Option<TextureUsage>,
    pub width: Option<u32>,
    pub height: Option<u32>,
    pub view_formats: Option<Vec<TextureFormat>>,
    pub alpha_mode: Option<CompositeAlphaMode>,
    pub present_mode: Option<PresentMode>,
    /* private fields */
}

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§device: Option<Device>§format: Option<TextureFormat>§usage: Option<TextureUsage>§width: Option<u32>§height: Option<u32>§view_formats: Option<Vec<TextureFormat>>§alpha_mode: Option<CompositeAlphaMode>§present_mode: Option<PresentMode>

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impl Default for SurfaceConfiguration

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fn default() -> Self

Returns the “default value” for a type. Read more

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