pub struct RenderPassEncoder { /* private fields */ }Implementations§
Source§impl RenderPassEncoder
impl RenderPassEncoder
pub fn as_raw(&self) -> *mut WGPURenderPassEncoderImpl
pub fn set_pipeline(&self, pipeline: RenderPipeline)
pub fn set_bind_group( &self, group_index: u32, group: Option<BindGroup>, dynamic_offsets: &[u32], )
pub fn draw( &self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32, )
pub fn draw_indexed( &self, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32, )
pub fn draw_indirect(&self, indirect_buffer: Buffer, indirect_offset: u64)
pub fn draw_indexed_indirect( &self, indirect_buffer: Buffer, indirect_offset: u64, )
pub fn multi_draw_indirect( &self, indirect_buffer: Buffer, indirect_offset: u64, max_draw_count: u32, draw_count_buffer: Option<Buffer>, draw_count_buffer_offset: u64, )
pub fn multi_draw_indexed_indirect( &self, indirect_buffer: Buffer, indirect_offset: u64, max_draw_count: u32, draw_count_buffer: Option<Buffer>, draw_count_buffer_offset: u64, )
pub fn execute_bundles(&self, bundles: &[RenderBundle])
pub fn insert_debug_marker(&self, marker_label: String)
pub fn pop_debug_group(&self)
pub fn push_debug_group(&self, group_label: String)
pub fn set_stencil_reference(&self, reference: u32)
pub fn set_blend_constant(&self, color: &Color)
pub fn set_viewport( &self, x: f32, y: f32, width: f32, height: f32, min_depth: f32, max_depth: f32, )
pub fn set_scissor_rect(&self, x: u32, y: u32, width: u32, height: u32)
pub fn set_vertex_buffer( &self, slot: u32, buffer: Option<Buffer>, offset: u64, size: u64, )
pub fn set_index_buffer( &self, buffer: Buffer, format: IndexFormat, offset: u64, size: u64, )
pub fn begin_occlusion_query(&self, query_index: u32)
pub fn end_occlusion_query(&self)
pub fn write_timestamp(&self, query_set: QuerySet, query_index: u32)
pub fn pixel_local_storage_barrier(&self)
pub fn end(&self)
pub fn set_label(&self, label: String)
pub fn set_immediates(&self, offset: u32, data: &[c_void])
pub fn set_resource_table(&self, table: Option<ResourceTable>)
Trait Implementations§
Source§impl Clone for RenderPassEncoder
impl Clone for RenderPassEncoder
Source§impl Debug for RenderPassEncoder
impl Debug for RenderPassEncoder
Source§impl Drop for RenderPassEncoder
impl Drop for RenderPassEncoder
impl Send for RenderPassEncoder
Auto Trait Implementations§
impl Freeze for RenderPassEncoder
impl !RefUnwindSafe for RenderPassEncoder
impl !Sync for RenderPassEncoder
impl Unpin for RenderPassEncoder
impl UnsafeUnpin for RenderPassEncoder
impl UnwindSafe for RenderPassEncoder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more