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ExternalTextureDescriptor

Struct ExternalTextureDescriptor 

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pub struct ExternalTextureDescriptor {
Show 13 fields pub label: Option<String>, pub plane_0: Option<TextureView>, pub plane_1: Option<TextureView>, pub crop_origin: Option<Origin2D>, pub crop_size: Option<Extent2D>, pub apparent_size: Option<Extent2D>, pub do_yuv_to_rgb_conversion_only: Option<bool>, pub yuv_to_rgb_conversion_matrix: Option<Vec<f32>>, pub src_transfer_function_parameters: Option<Vec<f32>>, pub dst_transfer_function_parameters: Option<Vec<f32>>, pub gamut_conversion_matrix: Option<Vec<f32>>, pub mirrored: Option<bool>, pub rotation: Option<ExternalTextureRotation>, /* private fields */
}

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§label: Option<String>§plane_0: Option<TextureView>§plane_1: Option<TextureView>§crop_origin: Option<Origin2D>§crop_size: Option<Extent2D>§apparent_size: Option<Extent2D>§do_yuv_to_rgb_conversion_only: Option<bool>§yuv_to_rgb_conversion_matrix: Option<Vec<f32>>§src_transfer_function_parameters: Option<Vec<f32>>§dst_transfer_function_parameters: Option<Vec<f32>>§gamut_conversion_matrix: Option<Vec<f32>>§mirrored: Option<bool>§rotation: Option<ExternalTextureRotation>

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impl Default for ExternalTextureDescriptor

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fn default() -> Self

Returns the “default value” for a type. Read more

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