pub struct RenderPassDescriptorResolveRect {
pub color_offset_x: Option<u32>,
pub color_offset_y: Option<u32>,
pub resolve_offset_x: Option<u32>,
pub resolve_offset_y: Option<u32>,
pub width: Option<u32>,
pub height: Option<u32>,
}Fields§
§color_offset_x: Option<u32>§color_offset_y: Option<u32>§resolve_offset_x: Option<u32>§resolve_offset_y: Option<u32>§width: Option<u32>§height: Option<u32>Implementations§
Trait Implementations§
Source§impl From<RenderPassDescriptorResolveRect> for RenderPassDescriptorExtension
impl From<RenderPassDescriptorResolveRect> for RenderPassDescriptorExtension
Source§fn from(ext: RenderPassDescriptorResolveRect) -> Self
fn from(ext: RenderPassDescriptorResolveRect) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for RenderPassDescriptorResolveRect
impl RefUnwindSafe for RenderPassDescriptorResolveRect
impl Send for RenderPassDescriptorResolveRect
impl Sync for RenderPassDescriptorResolveRect
impl Unpin for RenderPassDescriptorResolveRect
impl UnsafeUnpin for RenderPassDescriptorResolveRect
impl UnwindSafe for RenderPassDescriptorResolveRect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more