pub struct AdapterPropertiesD3D {
pub shader_model: Option<u32>,
}Fields§
§shader_model: Option<u32>Implementations§
Trait Implementations§
Source§impl Default for AdapterPropertiesD3D
impl Default for AdapterPropertiesD3D
Source§impl From<AdapterPropertiesD3D> for AdapterInfoExtension
impl From<AdapterPropertiesD3D> for AdapterInfoExtension
Source§fn from(ext: AdapterPropertiesD3D) -> Self
fn from(ext: AdapterPropertiesD3D) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for AdapterPropertiesD3D
impl RefUnwindSafe for AdapterPropertiesD3D
impl Send for AdapterPropertiesD3D
impl Sync for AdapterPropertiesD3D
impl Unpin for AdapterPropertiesD3D
impl UnsafeUnpin for AdapterPropertiesD3D
impl UnwindSafe for AdapterPropertiesD3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more