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ColorConfig

Struct ColorConfig 

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pub struct ColorConfig {
Show 58 fields pub chip_key: String, pub chip_label: String, pub throbber: String, pub success: String, pub error: String, pub warning: String, pub dimmed: String, pub background: String, pub surface: String, pub controls_bg: String, pub text_primary: String, pub text_secondary: String, pub text_inverse: String, pub table_header: String, pub table_header_bg: String, pub table_row_numbers: String, pub table_column_separator: String, pub table_selected: String, pub table_column_cursor: String, pub table_cell_cursor: String, pub table_alternate_row: String, pub sidebar_border: String, pub modal_border_active: String, pub modal_border_error: String, pub distribution_normal: String, pub distribution_skewed: String, pub distribution_other: String, pub outlier_marker: String, pub input_cursor: String, pub input_cursor_text: String, pub type_str: String, pub type_int: String, pub type_float: String, pub type_bool: String, pub type_temporal: String, pub type_binary: String, pub chart_1: String, pub chart_2: String, pub chart_3: String, pub chart_4: String, pub chart_5: String, pub chart_6: String, pub chart_7: String, pub chart_8: String, pub chart_9: String, pub chart_10: String, pub chart_grid: String, pub accent: String, pub accent_bright: String, pub gradient_start: String, pub gradient_end: String, pub find_match: String, pub hex_null: String, pub hex_printable: String, pub hex_whitespace: String, pub hex_control: String, pub hex_high: String, pub hex_ff: String,
}
Expand description

Color configuration for the application theme: one slot per role, each a name ("cyan", "default"), "#rrggbb" or "indexed(N)". The option registry documents every slot and holds its dark and light defaults.

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§chip_key: String§chip_label: String§throbber: String§success: String§error: String§warning: String§dimmed: String§background: String§surface: String§controls_bg: String§text_primary: String§text_secondary: String§text_inverse: String§table_header: String§table_header_bg: String§table_row_numbers: String

The row-number column. “default” is the terminal’s.

§table_column_separator: String§table_selected: String

Tint under the current row; “reversed” swaps text and background instead.

§table_column_cursor: String

Tint under the column cursor’s cells.

§table_cell_cursor: String

The column cursor’s header and the current cell.

§table_alternate_row: String

Every other row; “default” turns the stripe off.

§sidebar_border: String§modal_border_active: String§modal_border_error: String§distribution_normal: String§distribution_skewed: String§distribution_other: String§outlier_marker: String§input_cursor: String

The text caret; “default” reverses the text under it.

§input_cursor_text: String

Text under the caret block; “default” picks black or white by contrast.

§type_str: String

Cells and headers by column type.

§type_int: String§type_float: String§type_bool: String§type_temporal: String§type_binary: String

The ‹binary› stub of a binary column.

§chart_1: String

The chart series, in order; chart_1 is also histogram bars and Q-Q points.

§chart_2: String§chart_3: String§chart_4: String§chart_5: String§chart_6: String§chart_7: String§chart_8: String§chart_9: String§chart_10: String§chart_grid: String

The chart grid, a shade dimmer than dimmed.

§accent: String

The one colour that means “this is the thing”: focused titles, key chips, the selection rail.

§accent_bright: String

A brighter accent for a focused title or a value that just changed.

§gradient_start: String

Two stops for the wordmark on the home screen. Used nowhere else on purpose: a gradient on data would be decoration.

§gradient_end: String§find_match: String

Behind the cell a find landed on; its text takes black or white by contrast.

§hex_null: String

The hex view’s bytes by class, as hexyl colors them.

§hex_printable: String§hex_whitespace: String§hex_control: String§hex_high: String§hex_ff: String

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impl ColorConfig

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pub fn for_mode(mode: ThemeMode) -> Self

The built-in set for whichever mode is in effect.

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pub fn dark() -> Self

Defaults tuned for a dark terminal background.

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pub fn light() -> Self

Defaults tuned for a light terminal background.

The chrome shades are inverted rather than merely lightened: on a light terminal the “slightly off from background” shades must be darker than the background, where on a dark terminal they are lighter. Hues that are legible on black and not on white (plain cyan, plain yellow) are replaced with darker equivalents from the 256-colour cube.

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impl Clone for ColorConfig

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ColorConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ColorConfig

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fn default() -> Self

Dark, preserving datui’s historical defaults. Light is opt-in via theme.mode, so no existing config changes appearance.

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impl<'de> Deserialize<'de> for ColorConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for ColorConfig

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impl PartialEq for ColorConfig

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
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fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for ColorConfig

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ColorConfig

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impl<T> Allocation for T
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impl<T> Any for T
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Immutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> DeserializeOwned for T
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> Key for T
where T: Clone,

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fn align() -> usize

The alignment necessary for the key. Must return a power of two.
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fn size(&self) -> usize

The size of the key in bytes.
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unsafe fn init(&self, ptr: *mut u8)

Initialize the key in the given memory location. Read more
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unsafe fn get<'a>(ptr: *const u8) -> &'a T

Get a reference to the key from the given memory location. Read more
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unsafe fn drop_in_place(ptr: *mut u8)

Drop the key in place. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> PlanCallbackArgs for T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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