pub struct MaterialPool {
pub materials: Vec<Material>,
/* private fields */
}Expand description
Pool of materials for transaction generation.
Fields§
§materials: Vec<Material>All materials
Implementations§
Source§impl MaterialPool
impl MaterialPool
Sourcepub fn from_materials(materials: Vec<Material>) -> Self
pub fn from_materials(materials: Vec<Material>) -> Self
Create a material pool from a vector of materials.
This is the preferred way to create a pool from generated master data, ensuring JEs reference real entities.
Sourcepub fn add_material(&mut self, material: Material)
pub fn add_material(&mut self, material: Material)
Add a material to the pool.
Sourcepub fn random_material(&self, rng: &mut impl Rng) -> Option<&Material>
pub fn random_material(&self, rng: &mut impl Rng) -> Option<&Material>
Get a random material.
Sourcepub fn random_material_of_type(
&self,
material_type: MaterialType,
rng: &mut impl Rng,
) -> Option<&Material>
pub fn random_material_of_type( &self, material_type: MaterialType, rng: &mut impl Rng, ) -> Option<&Material>
Get a random material of a specific type.
Sourcepub fn get_by_abc(&self, classification: char) -> Vec<&Material>
pub fn get_by_abc(&self, classification: char) -> Vec<&Material>
Get materials by ABC classification.
Sourcepub fn rebuild_indices(&mut self)
pub fn rebuild_indices(&mut self)
Rebuild indices after deserialization.
Trait Implementations§
Source§impl Clone for MaterialPool
impl Clone for MaterialPool
Source§fn clone(&self) -> MaterialPool
fn clone(&self) -> MaterialPool
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MaterialPool
impl Debug for MaterialPool
Source§impl Default for MaterialPool
impl Default for MaterialPool
Source§fn default() -> MaterialPool
fn default() -> MaterialPool
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for MaterialPool
impl<'de> Deserialize<'de> for MaterialPool
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for MaterialPool
impl RefUnwindSafe for MaterialPool
impl Send for MaterialPool
impl Sync for MaterialPool
impl Unpin for MaterialPool
impl UnsafeUnpin for MaterialPool
impl UnwindSafe for MaterialPool
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.