#[non_exhaustive]pub struct TeamUpdateAttributes {
pub avatar: Option<Option<String>>,
pub banner: Option<Option<i64>>,
pub description: Option<String>,
pub handle: String,
pub hidden_modules: Option<Vec<String>>,
pub name: String,
pub visible_modules: Option<Vec<String>>,
pub additional_properties: BTreeMap<String, Value>,
/* private fields */
}
Expand description
Team update attributes
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.avatar: Option<Option<String>>
Unicode representation of the avatar for the team, limited to a single grapheme
Banner selection for the team
description: Option<String>
Free-form markdown description/content for the team’s homepage
handle: String
The team’s identifier
Collection of hidden modules for the team
name: String
The name of the team
visible_modules: Option<Vec<String>>
Collection of visible modules for the team
additional_properties: BTreeMap<String, Value>
Implementations§
Source§impl TeamUpdateAttributes
impl TeamUpdateAttributes
Sourcepub fn new(handle: String, name: String) -> TeamUpdateAttributes
pub fn new(handle: String, name: String) -> TeamUpdateAttributes
Examples found in repository?
examples/v2_teams_UpdateTeam.rs (lines 15-18)
10async fn main() {
11 // there is a valid "dd_team" in the system
12 let dd_team_data_attributes_handle = std::env::var("DD_TEAM_DATA_ATTRIBUTES_HANDLE").unwrap();
13 let dd_team_data_id = std::env::var("DD_TEAM_DATA_ID").unwrap();
14 let body = TeamUpdateRequest::new(TeamUpdate::new(
15 TeamUpdateAttributes::new(
16 dd_team_data_attributes_handle.clone(),
17 "Example Team updated".to_string(),
18 )
19 .avatar(Some("🥑".to_string()))
20 .banner(Some(7))
21 .hidden_modules(vec!["m3".to_string()])
22 .visible_modules(vec!["m1".to_string(), "m2".to_string()]),
23 TeamType::TEAM,
24 ));
25 let configuration = datadog::Configuration::new();
26 let api = TeamsAPI::with_config(configuration);
27 let resp = api.update_team(dd_team_data_id.clone(), body).await;
28 if let Ok(value) = resp {
29 println!("{:#?}", value);
30 } else {
31 println!("{:#?}", resp.unwrap_err());
32 }
33}
Sourcepub fn avatar(self, value: Option<String>) -> Self
pub fn avatar(self, value: Option<String>) -> Self
Examples found in repository?
examples/v2_teams_UpdateTeam.rs (line 19)
10async fn main() {
11 // there is a valid "dd_team" in the system
12 let dd_team_data_attributes_handle = std::env::var("DD_TEAM_DATA_ATTRIBUTES_HANDLE").unwrap();
13 let dd_team_data_id = std::env::var("DD_TEAM_DATA_ID").unwrap();
14 let body = TeamUpdateRequest::new(TeamUpdate::new(
15 TeamUpdateAttributes::new(
16 dd_team_data_attributes_handle.clone(),
17 "Example Team updated".to_string(),
18 )
19 .avatar(Some("🥑".to_string()))
20 .banner(Some(7))
21 .hidden_modules(vec!["m3".to_string()])
22 .visible_modules(vec!["m1".to_string(), "m2".to_string()]),
23 TeamType::TEAM,
24 ));
25 let configuration = datadog::Configuration::new();
26 let api = TeamsAPI::with_config(configuration);
27 let resp = api.update_team(dd_team_data_id.clone(), body).await;
28 if let Ok(value) = resp {
29 println!("{:#?}", value);
30 } else {
31 println!("{:#?}", resp.unwrap_err());
32 }
33}
Examples found in repository?
examples/v2_teams_UpdateTeam.rs (line 20)
10async fn main() {
11 // there is a valid "dd_team" in the system
12 let dd_team_data_attributes_handle = std::env::var("DD_TEAM_DATA_ATTRIBUTES_HANDLE").unwrap();
13 let dd_team_data_id = std::env::var("DD_TEAM_DATA_ID").unwrap();
14 let body = TeamUpdateRequest::new(TeamUpdate::new(
15 TeamUpdateAttributes::new(
16 dd_team_data_attributes_handle.clone(),
17 "Example Team updated".to_string(),
18 )
19 .avatar(Some("🥑".to_string()))
20 .banner(Some(7))
21 .hidden_modules(vec!["m3".to_string()])
22 .visible_modules(vec!["m1".to_string(), "m2".to_string()]),
23 TeamType::TEAM,
24 ));
25 let configuration = datadog::Configuration::new();
26 let api = TeamsAPI::with_config(configuration);
27 let resp = api.update_team(dd_team_data_id.clone(), body).await;
28 if let Ok(value) = resp {
29 println!("{:#?}", value);
30 } else {
31 println!("{:#?}", resp.unwrap_err());
32 }
33}
pub fn description(self, value: String) -> Self
Examples found in repository?
examples/v2_teams_UpdateTeam.rs (line 21)
10async fn main() {
11 // there is a valid "dd_team" in the system
12 let dd_team_data_attributes_handle = std::env::var("DD_TEAM_DATA_ATTRIBUTES_HANDLE").unwrap();
13 let dd_team_data_id = std::env::var("DD_TEAM_DATA_ID").unwrap();
14 let body = TeamUpdateRequest::new(TeamUpdate::new(
15 TeamUpdateAttributes::new(
16 dd_team_data_attributes_handle.clone(),
17 "Example Team updated".to_string(),
18 )
19 .avatar(Some("🥑".to_string()))
20 .banner(Some(7))
21 .hidden_modules(vec!["m3".to_string()])
22 .visible_modules(vec!["m1".to_string(), "m2".to_string()]),
23 TeamType::TEAM,
24 ));
25 let configuration = datadog::Configuration::new();
26 let api = TeamsAPI::with_config(configuration);
27 let resp = api.update_team(dd_team_data_id.clone(), body).await;
28 if let Ok(value) = resp {
29 println!("{:#?}", value);
30 } else {
31 println!("{:#?}", resp.unwrap_err());
32 }
33}
Sourcepub fn visible_modules(self, value: Vec<String>) -> Self
pub fn visible_modules(self, value: Vec<String>) -> Self
Examples found in repository?
examples/v2_teams_UpdateTeam.rs (line 22)
10async fn main() {
11 // there is a valid "dd_team" in the system
12 let dd_team_data_attributes_handle = std::env::var("DD_TEAM_DATA_ATTRIBUTES_HANDLE").unwrap();
13 let dd_team_data_id = std::env::var("DD_TEAM_DATA_ID").unwrap();
14 let body = TeamUpdateRequest::new(TeamUpdate::new(
15 TeamUpdateAttributes::new(
16 dd_team_data_attributes_handle.clone(),
17 "Example Team updated".to_string(),
18 )
19 .avatar(Some("🥑".to_string()))
20 .banner(Some(7))
21 .hidden_modules(vec!["m3".to_string()])
22 .visible_modules(vec!["m1".to_string(), "m2".to_string()]),
23 TeamType::TEAM,
24 ));
25 let configuration = datadog::Configuration::new();
26 let api = TeamsAPI::with_config(configuration);
27 let resp = api.update_team(dd_team_data_id.clone(), body).await;
28 if let Ok(value) = resp {
29 println!("{:#?}", value);
30 } else {
31 println!("{:#?}", resp.unwrap_err());
32 }
33}
pub fn additional_properties(self, value: BTreeMap<String, Value>) -> Self
Trait Implementations§
Source§impl Clone for TeamUpdateAttributes
impl Clone for TeamUpdateAttributes
Source§fn clone(&self) -> TeamUpdateAttributes
fn clone(&self) -> TeamUpdateAttributes
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TeamUpdateAttributes
impl Debug for TeamUpdateAttributes
Source§impl<'de> Deserialize<'de> for TeamUpdateAttributes
impl<'de> Deserialize<'de> for TeamUpdateAttributes
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for TeamUpdateAttributes
impl PartialEq for TeamUpdateAttributes
Source§impl Serialize for TeamUpdateAttributes
impl Serialize for TeamUpdateAttributes
impl StructuralPartialEq for TeamUpdateAttributes
Auto Trait Implementations§
impl Freeze for TeamUpdateAttributes
impl RefUnwindSafe for TeamUpdateAttributes
impl Send for TeamUpdateAttributes
impl Sync for TeamUpdateAttributes
impl Unpin for TeamUpdateAttributes
impl UnwindSafe for TeamUpdateAttributes
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more