use datadog_api_client::datadog;
use datadog_api_client::datadogV2::api_teams::TeamsAPI;
use datadog_api_client::datadogV2::model::TeamType;
use datadog_api_client::datadogV2::model::TeamUpdate;
use datadog_api_client::datadogV2::model::TeamUpdateAttributes;
use datadog_api_client::datadogV2::model::TeamUpdateRequest;
#[tokio::main]
async fn main() {
let dd_team_data_attributes_handle = std::env::var("DD_TEAM_DATA_ATTRIBUTES_HANDLE").unwrap();
let dd_team_data_id = std::env::var("DD_TEAM_DATA_ID").unwrap();
let body = TeamUpdateRequest::new(TeamUpdate::new(
TeamUpdateAttributes::new(
dd_team_data_attributes_handle.clone(),
"Example Team updated".to_string(),
)
.avatar(Some("🥑".to_string()))
.banner(Some(7))
.hidden_modules(vec!["m3".to_string()])
.visible_modules(vec!["m1".to_string(), "m2".to_string()]),
TeamType::TEAM,
));
let configuration = datadog::Configuration::new();
let api = TeamsAPI::with_config(configuration);
let resp = api.update_team(dd_team_data_id.clone(), body).await;
if let Ok(value) = resp {
println!("{:#?}", value);
} else {
println!("{:#?}", resp.unwrap_err());
}
}