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StateMap

Struct StateMap 

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pub struct StateMap { /* private fields */ }
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Maps 256 states to adaptive 12-bit probabilities.

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impl StateMap

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pub fn new() -> Self

Create a new StateMap initialized from the StateTable’s static probabilities.

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pub fn predict(&self, state: u8) -> u32

Get the predicted probability of bit=1 for the given state. Returns a 12-bit value in [1, 4095].

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pub fn update(&mut self, state: u8, bit: u8)

Update the probability for the given state after observing bit. Uses adaptive learning: p += (target - p) / (count + MIN_DENOM). Learning rate decreases as count increases (1/n convergence).

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impl Default for StateMap

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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Calls U::from(self).

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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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type Error = <U as TryFrom<T>>::Error

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