pub struct ScoutFile {
pub metadata: Metadata,
pub game: Game,
pub home_team: Team,
pub visiting_team: Team,
pub sets: Vec<Set>,
pub home_players: Vec<Player>,
pub visiting_players: Vec<Player>,
pub actions: Vec<Action>,
}
Fields§
§metadata: Metadata
§game: Game
§home_team: Team
§visiting_team: Team
§sets: Vec<Set>
§home_players: Vec<Player>
§visiting_players: Vec<Player>
§actions: Vec<Action>
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ScoutFile
impl RefUnwindSafe for ScoutFile
impl Send for ScoutFile
impl Sync for ScoutFile
impl Unpin for ScoutFile
impl UnwindSafe for ScoutFile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more