[−][src]Function dasp_graph::process
pub fn process<G, T>(
processor: &mut Processor<G>,
graph: &mut G,
node: G::NodeId
) where
G: Data<NodeWeight = NodeData<T>> + DataMapMut + Visitable,
&'a G: GraphBase<NodeId = G::NodeId> + IntoNeighborsDirected,
T: Node,
Process audio through the subgraph ending at the node with the given ID.
Specifically, this traverses nodes in depth-first-search post order where the edges of
the graph are reversed. This is equivalent to the topological order of all nodes that are
connected to the inputs of the given node
. This ensures that all inputs of each node are
visited before the node itself.
The Node::process
method is called on each node as they are visited in the traversal.
Upon returning, the buffers of each visited node will contain the audio processed by their respective nodes.
Supports all graphs that implement the necessary petgraph traits and whose nodes are of
type NodeData<T>
where T
implements the Node
trait.
Panics if there is no node for the given index.