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EditorSession

Struct EditorSession 

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pub struct EditorSession {
    pub cursor: Pos,
    pub mode: Mode,
    pub viewport: Viewport,
    pub viewport_origin: Pos,
    pub selection_anchor: Option<Pos>,
    pub selection_shape: SelectionShape,
    pub drag_origin: Option<Pos>,
    pub pan_drag: Option<PanDrag>,
    pub swatches: [Option<Swatch>; 5],
    pub floating: Option<FloatingSelection>,
    pub paint_stroke_anchor: Option<Pos>,
    pub paint_stroke_last: Option<Pos>,
}

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§cursor: Pos§mode: Mode§viewport: Viewport§viewport_origin: Pos§selection_anchor: Option<Pos>§selection_shape: SelectionShape§drag_origin: Option<Pos>§pan_drag: Option<PanDrag>§swatches: [Option<Swatch>; 5]§floating: Option<FloatingSelection>§paint_stroke_anchor: Option<Pos>§paint_stroke_last: Option<Pos>

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impl EditorSession

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pub fn selection(&self) -> Option<Selection>

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pub fn clear_selection(&mut self)

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pub fn begin_selection_with_shape(&mut self, shape: SelectionShape)

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pub fn begin_selection(&mut self)

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pub fn visible_bounds(&self, canvas: &Canvas) -> Bounds

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pub fn clamp_cursor_to_visible_bounds(&mut self, canvas: &Canvas)

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pub fn move_left(&mut self, canvas: &Canvas)

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pub fn move_right(&mut self, canvas: &Canvas)

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pub fn move_up(&mut self, canvas: &Canvas)

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pub fn move_down(&mut self, canvas: &Canvas)

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pub fn move_dir(&mut self, canvas: &Canvas, dir: MoveDir)

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pub fn scroll_viewport_to_cursor(&mut self, canvas: &Canvas)

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pub fn clamp_viewport_origin(&mut self, canvas: &Canvas)

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pub fn set_viewport(&mut self, viewport: Viewport, canvas: &Canvas)

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pub fn pan_by(&mut self, canvas: &Canvas, dx: isize, dy: isize)

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pub fn begin_pan(&mut self, col: u16, row: u16)

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pub fn drag_pan(&mut self, canvas: &Canvas, col: u16, row: u16)

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pub fn end_pan(&mut self)

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pub fn viewport_contains(&self, col: u16, row: u16) -> bool

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pub fn canvas_pos_for_pointer( &self, col: u16, row: u16, canvas: &Canvas, ) -> Option<Pos>

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pub fn clamp_cursor(&mut self, canvas: &Canvas)

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pub fn selection_bounds(&self) -> Option<Bounds>

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pub fn selection_or_cursor_bounds(&self) -> Bounds

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pub fn full_canvas_bounds(&self, canvas: &Canvas) -> Bounds

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pub fn system_clipboard_bounds(&self, canvas: &Canvas) -> Bounds

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pub fn push_swatch(&mut self, clipboard: Clipboard)

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pub fn toggle_pin(&mut self, idx: usize)

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pub fn clear_swatch(&mut self, idx: usize)

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pub fn activate_swatch(&mut self, idx: usize) -> SwatchActivation

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pub fn toggle_float_transparency(&mut self)

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pub fn floating_brush_width(&self) -> usize

Trait Implementations§

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impl Clone for EditorSession

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fn clone(&self) -> EditorSession

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EditorSession

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EditorSession

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.