pub enum Heightmap {
Furniture = 1,
Base = 2,
}Variants§
Furniture = 1
The heightmap that includes the base terrain and furniture instances like buildings.
Base = 2
The heightmap that only includes the base terrain.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Heightmap
impl RefUnwindSafe for Heightmap
impl Send for Heightmap
impl Sync for Heightmap
impl Unpin for Heightmap
impl UnwindSafe for Heightmap
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