Struct darklua_core::nodes::AssignStatement [−][src]
pub struct AssignStatement { /* fields omitted */ }
Implementations
pub fn get_variables(&self) -> &Vec<Variable>ⓘ
pub fn get_values(&self) -> &Vec<Expression>ⓘ
pub fn mutate_variables(&mut self) -> &mut Vec<Variable>ⓘ
pub fn mutate_values(&mut self) -> &mut Vec<Expression>ⓘ
pub fn append_assignment<V: Into<Variable>, E: Into<Expression>>(
self,
variable: V,
value: E
) -> Self
Trait Implementations
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for AssignStatement
impl Send for AssignStatement
impl Sync for AssignStatement
impl Unpin for AssignStatement
impl UnwindSafe for AssignStatement
Blanket Implementations
Mutably borrows from an owned value. Read more