Trait darklua_core::generator::LuaGenerator[][src]

pub trait LuaGenerator {
Show 32 methods fn into_string(self) -> String;
fn write_block(&mut self, block: &Block);
fn write_assign_statement(&mut self, assign: &AssignStatement);
fn write_do_statement(&mut self, do_statement: &DoStatement);
fn write_compound_assign(&mut self, assign: &CompoundAssignStatement);
fn write_generic_for(&mut self, generic_for: &GenericForStatement);
fn write_if_statement(&mut self, if_statement: &IfStatement);
fn write_function_statement(&mut self, function: &FunctionStatement);
fn write_last_statement(&mut self, statement: &LastStatement);
fn write_local_assign(&mut self, assign: &LocalAssignStatement);
fn write_local_function(&mut self, function: &LocalFunctionStatement);
fn write_numeric_for(&mut self, numeric_for: &NumericForStatement);
fn write_repeat_statement(&mut self, repeat: &RepeatStatement);
fn write_while_statement(&mut self, while_statement: &WhileStatement);
fn write_expression(&mut self, expression: &Expression);
fn write_identifier(&mut self, identifier: &Identifier);
fn write_binary_expression(&mut self, binary: &BinaryExpression);
fn write_unary_expression(&mut self, unary: &UnaryExpression);
fn write_function(&mut self, function: &FunctionExpression);
fn write_function_call(&mut self, call: &FunctionCall);
fn write_field(&mut self, field: &FieldExpression);
fn write_index(&mut self, index: &IndexExpression);
fn write_parenthese(&mut self, parenthese: &ParentheseExpression);
fn write_table(&mut self, table: &TableExpression);
fn write_table_entry(&mut self, entry: &TableEntry);
fn write_number(&mut self, number: &NumberExpression);
fn write_tuple_arguments(&mut self, arguments: &TupleArguments);
fn write_string(&mut self, string: &StringExpression); fn write_statement(&mut self, statement: &Statement) { ... }
fn write_variable(&mut self, variable: &Variable) { ... }
fn write_prefix(&mut self, prefix: &Prefix) { ... }
fn write_arguments(&mut self, arguments: &Arguments) { ... }
}
Expand description

A trait to let its implementation define how the Lua code is generated. See ReadableLuaGenerator and DenseLuaGenerator for implementations.

Required methods

Consumes the LuaGenerator and produce a String object.

fn write_table_entry(&mut self, entry: &TableEntry)

Provided methods

Implementors