pub struct SetExpressionResponse {
pub value: String,
pub type_: Option<String>,
pub presentation_hint: Option<VariablePresentationHint>,
pub variables_reference: Option<u64>,
pub named_variables: Option<u64>,
pub indexed_variables: Option<u64>,
pub memory_reference: Option<String>,
}
Expand description
Response to setExpression
request.
Fields§
§value: String
The new value of the expression.
type_: Option<String>
The type of the value.
This attribute should only be returned by a debug adapter if the corresponding capability supportsVariableType
is true.
presentation_hint: Option<VariablePresentationHint>
Properties of a value that can be used to determine how to render the result in the UI.
variables_reference: Option<u64>
If variablesReference
is > 0, the evaluate result is structured and its children can be retrieved by passing variablesReference
to the variables
request as long as execution remains suspended. See ‘Lifetime of Object References’ in the Overview section for details.
named_variables: Option<u64>
The number of named child variables. The client can use this information to present the variables in a paged UI and fetch them in chunks. The value should be less than or equal to 2147483647 (2^31-1).
indexed_variables: Option<u64>
The number of indexed child variables. The client can use this information to present the variables in a paged UI and fetch them in chunks. The value should be less than or equal to 2147483647 (2^31-1).
memory_reference: Option<String>
A memory reference to a location appropriate for this result.
For pointer type eval results, this is generally a reference to the memory address contained in the pointer.
This attribute may be returned by a debug adapter if corresponding capability supportsMemoryReferences
is true.
Trait Implementations§
Source§impl Clone for SetExpressionResponse
impl Clone for SetExpressionResponse
Source§fn clone(&self) -> SetExpressionResponse
fn clone(&self) -> SetExpressionResponse
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more