Compression

Struct Compression 

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#[non_exhaustive]
pub struct Compression { pub algos: IndexMap<CompressionAlgo, CompressionLevel>, pub content_types: Vec<Mime>, pub min_length: usize, pub force_priority: bool, }
Expand description

Compression

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§algos: IndexMap<CompressionAlgo, CompressionLevel>

Compression algorithms to use.

§content_types: Vec<Mime>

Content types to compress.

§min_length: usize

Sets minimum compression size, if body is less than this value, no compression.

§force_priority: bool

Ignore request algorithms order in Accept-Encoding header and always server’s config.

Implementations§

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impl Compression

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pub fn new() -> Compression

Create a new Compression.

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pub fn disable_all(self) -> Compression

Remove all compression algorithms.

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pub fn enable_gzip(self, level: CompressionLevel) -> Compression

Sets Compression with algos.

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pub fn disable_gzip(self) -> Compression

Disable gzip compression.

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pub fn enable_zstd(self, level: CompressionLevel) -> Compression

Enable zstd compression.

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pub fn disable_zstd(self) -> Compression

Disable zstd compression.

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pub fn enable_brotli(self, level: CompressionLevel) -> Compression

Enable brotli compression.

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pub fn disable_brotli(self) -> Compression

Disable brotli compression.

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pub fn enable_deflate(self, level: CompressionLevel) -> Compression

Enable deflate compression.

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pub fn disable_deflate(self) -> Compression

Disable deflate compression.

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pub fn min_length(self, size: usize) -> Compression

Sets minimum compression size, if body is less than this value, no compression default is 1kb

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pub fn force_priority(self, force_priority: bool) -> Compression

Sets Compression with force_priority.

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pub fn content_types(self, content_types: &[Mime]) -> Compression

Sets Compression with content types list.

Trait Implementations§

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impl Clone for Compression

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fn clone(&self) -> Compression

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Compression

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Compression

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fn default() -> Compression

Returns the “default value” for a type. Read more
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impl Handler for Compression

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fn handle<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>( &'life0 self, req: &'life1 mut Request, depot: &'life2 mut Depot, res: &'life3 mut Response, ctrl: &'life4 mut FlowCtrl, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait, 'life4: 'async_trait, Compression: 'async_trait,

Handle http request.
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fn arc(self) -> ArcHandler
where Self: Sized,

Wrap to ArcHandler.
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where H: Handler, Self: Sized,

Wrap to HoopedHandler.
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where H: Handler, Self: Sized,

Hoop this handler with middleware.
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fn hoop_when<H, F>(self, hoop: H, filter: F) -> HoopedHandler
where Self: Sized, H: Handler, F: Fn(&Request, &Depot) -> bool + Send + Sync + 'static,

Hoop this handler with middleware. Read more

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