pub struct CachedStorage<S> { /* private fields */ }Expand description
Cached storage wrapper that adds L1 caching to any VectorStorage
Implementations§
Source§impl<S> CachedStorage<S>
impl<S> CachedStorage<S>
pub fn new(inner: S, cache: VectorCache, redis: Option<RedisCache>) -> Self
pub fn with_default_cache(inner: S) -> Self
pub fn cache(&self) -> &VectorCache
pub fn inner(&self) -> &S
pub fn redis(&self) -> Option<&RedisCache>
Trait Implementations§
Source§impl<S: VectorStorage> VectorStorage for CachedStorage<S>
impl<S: VectorStorage> VectorStorage for CachedStorage<S>
Source§fn upsert<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
vectors: Vec<Vector>,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn upsert<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
vectors: Vec<Vector>,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Store or update vectors in a namespace
Source§fn get<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
ids: &'life2 [VectorId],
) -> Pin<Box<dyn Future<Output = Result<Vec<Vector>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
ids: &'life2 [VectorId],
) -> Pin<Box<dyn Future<Output = Result<Vec<Vector>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Get vectors by IDs
Source§fn get_all<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<Vec<Vector>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_all<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<Vec<Vector>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get all vectors in a namespace (for brute-force search)
Source§fn delete<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
ids: &'life2 [VectorId],
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn delete<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
ids: &'life2 [VectorId],
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Delete vectors by IDs
Source§fn namespace_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn namespace_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Check if namespace exists
Source§fn ensure_namespace<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn ensure_namespace<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Create namespace if it doesn’t exist
Source§fn count<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn count<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get vector count in namespace
Source§fn dimension<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<Option<usize>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn dimension<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<Option<usize>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get vector dimension for namespace (None if empty)
Source§fn list_namespaces<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<NamespaceId>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list_namespaces<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<NamespaceId>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
List all namespaces
Source§fn delete_namespace<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete_namespace<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Delete a namespace and all its vectors
Source§fn cleanup_expired<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn cleanup_expired<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: &'life1 NamespaceId,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Clean up expired vectors in a namespace
Returns the number of vectors removed
Auto Trait Implementations§
impl<S> Freeze for CachedStorage<S>where
S: Freeze,
impl<S> !RefUnwindSafe for CachedStorage<S>
impl<S> Send for CachedStorage<S>where
S: Send,
impl<S> Sync for CachedStorage<S>where
S: Sync,
impl<S> Unpin for CachedStorage<S>where
S: Unpin,
impl<S> UnsafeUnpin for CachedStorage<S>where
S: UnsafeUnpin,
impl<S> !UnwindSafe for CachedStorage<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more