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TrainingExecutionInput

Struct TrainingExecutionInput 

Source
pub struct TrainingExecutionInput<'a> {
    pub request: &'a TrainingRequest,
    pub outcome_id: String,
    pub run_id: RunId,
    pub bundle_id: BundleId,
    pub controllers: &'a RuntimeControllerRegistry,
    pub data_provider: &'a dyn RuntimeDataProvider,
    pub relations: &'a SampleRelationSet,
    pub training_influence: &'a TrainingInfluenceManifest,
    pub artifact_store: &'a mut InMemoryArtifactStore,
    pub warnings: Vec<String>,
    pub diagnostics: BTreeMap<String, Value>,
}
Expand description

Host-owned resources and portable identifiers for one native training run.

The operation deliberately accepts controllers and data through the same runtime abstractions as ordinary phase execution. It never invokes a controller directly and never implements a second fold/node loop.

Fields§

§request: &'a TrainingRequest§outcome_id: String§run_id: RunId§bundle_id: BundleId§controllers: &'a RuntimeControllerRegistry§data_provider: &'a dyn RuntimeDataProvider§relations: &'a SampleRelationSet§training_influence: &'a TrainingInfluenceManifest§artifact_store: &'a mut InMemoryArtifactStore§warnings: Vec<String>§diagnostics: BTreeMap<String, Value>

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