Enum Shader

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pub enum Shader {
    Blinn(Blinn),
    Constant(ConstantFx),
    Lambert(Lambert),
    Phong(Phong),
}
Expand description

A shader element.

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Blinn(Blinn)

Produces a specularly shaded surface with a Blinn BRDF approximation.

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Constant(ConstantFx)

Produces a constantly shaded surface that is independent of lighting.

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Lambert(Lambert)

Produces a diffuse shaded surface that is independent of lighting.

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Phong(Phong)

Produces a specularly shaded surface where the specular reflection is shaded according the Phong BRDF approximation.

Implementations§

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impl Shader

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pub fn parse(e: &Element) -> Result<Option<Self>, Error>

Parse a Shader from an XML element.

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pub fn on_textures<'a, E>( &'a self, f: &mut impl FnMut(&'a Texture) -> Result<(), E>, ) -> Result<(), E>

Run the function f on all arguments of type Texture in the parameters to this shader.

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impl Clone for Shader

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fn clone(&self) -> Shader

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Shader

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<Blinn> for Shader

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fn from(v: Blinn) -> Self

Converts to this type from the input type.
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impl From<ConstantFx> for Shader

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fn from(v: ConstantFx) -> Self

Converts to this type from the input type.
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impl From<Lambert> for Shader

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fn from(v: Lambert) -> Self

Converts to this type from the input type.
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impl From<Phong> for Shader

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fn from(v: Phong) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl Freeze for Shader

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impl RefUnwindSafe for Shader

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impl Send for Shader

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impl Sync for Shader

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impl Unpin for Shader

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impl UnwindSafe for Shader

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.