pub struct PhysicsMaterialCommon {
pub dynamic_friction: f32,
pub restitution: f32,
pub static_friction: f32,
}
Expand description
Specifies physics-material information for the common profile that all COLLADA implementations must support.
Fields§
§dynamic_friction: f32
Contains a floating-point number that specifies the dynamic friction coefficient.
restitution: f32
Contains a floating-point number that is the proportion of the kinetic energy preserved in the impact (typically ranges from 0.0 to 1.0). Also known as “bounciness” or “elasticity.”
static_friction: f32
Contains a floating-point number that specifies the static friction coefficient.
Trait Implementations§
Source§impl Clone for PhysicsMaterialCommon
impl Clone for PhysicsMaterialCommon
Source§fn clone(&self) -> PhysicsMaterialCommon
fn clone(&self) -> PhysicsMaterialCommon
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PhysicsMaterialCommon
impl Debug for PhysicsMaterialCommon
Source§impl Default for PhysicsMaterialCommon
impl Default for PhysicsMaterialCommon
Source§fn default() -> PhysicsMaterialCommon
fn default() -> PhysicsMaterialCommon
Returns the “default value” for a type. Read more
impl Copy for PhysicsMaterialCommon
Auto Trait Implementations§
impl Freeze for PhysicsMaterialCommon
impl RefUnwindSafe for PhysicsMaterialCommon
impl Send for PhysicsMaterialCommon
impl Sync for PhysicsMaterialCommon
impl Unpin for PhysicsMaterialCommon
impl UnwindSafe for PhysicsMaterialCommon
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more