pub struct InstanceControllerData {
pub skeleton: Vec<Url>,
pub bind_material: Option<BindMaterial>,
}
Expand description
Extra data associated to Instance
<Controller
>.
Fields§
§skeleton: Vec<Url>
Indicates where a skin controller is to start to search for the joint nodes it needs. This element is meaningless for morph controllers.
bind_material: Option<BindMaterial>
Binds a specific material to a piece of geometry.
Trait Implementations§
Source§impl Clone for InstanceControllerData
impl Clone for InstanceControllerData
Source§fn clone(&self) -> InstanceControllerData
fn clone(&self) -> InstanceControllerData
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for InstanceControllerData
impl Debug for InstanceControllerData
Source§impl Default for InstanceControllerData
impl Default for InstanceControllerData
Source§fn default() -> InstanceControllerData
fn default() -> InstanceControllerData
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for InstanceControllerData
impl RefUnwindSafe for InstanceControllerData
impl Send for InstanceControllerData
impl Sync for InstanceControllerData
impl Unpin for InstanceControllerData
impl UnwindSafe for InstanceControllerData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more