Struct ConstantFx

Source
pub struct ConstantFx {
    pub emission: Option<WithSid<ColorParam>>,
    pub reflective: Option<WithSid<ColorParam>>,
    pub reflectivity: Option<WithSid<FloatParam>>,
    pub transparent: Option<WithSid<ColorParam>>,
    pub transparency: Option<WithSid<FloatParam>>,
    pub index_of_refraction: Option<WithSid<FloatParam>>,
}
Expand description

Produces a constantly shaded surface that is independent of lighting.

Fields§

§emission: Option<WithSid<ColorParam>>

Declares the amount of light emitted from the surface of this object.

§reflective: Option<WithSid<ColorParam>>

Declares the color of a perfect mirror reflection.

§reflectivity: Option<WithSid<FloatParam>>

Declares the amount of perfect mirror reflection to be added to the reflected light as a value between 0.0 and 1.0.

§transparent: Option<WithSid<ColorParam>>

Declares the color of perfectly refracted light.

§transparency: Option<WithSid<FloatParam>>

Declares the amount of perfectly refracted light added to the reflected color as a scalar value between 0.0 and 1.0.

§index_of_refraction: Option<WithSid<FloatParam>>

Declares the index of refraction for perfectly refracted light as a single scalar index.

Implementations§

Source§

impl ConstantFx

Source

pub fn on_textures<'a, E>( &'a self, f: &mut impl FnMut(&'a Texture) -> Result<(), E>, ) -> Result<(), E>

Run the function f on all arguments of type Texture in the parameters to this shader.

Trait Implementations§

Source§

impl Clone for ConstantFx

Source§

fn clone(&self) -> ConstantFx

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for ConstantFx

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for ConstantFx

Source§

fn default() -> ConstantFx

Returns the “default value” for a type. Read more
Source§

impl From<ConstantFx> for Shader

Source§

fn from(v: ConstantFx) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.