pub struct PhysicsSceneCommon {
    pub gravity: Option<Box<[f32; 3]>>,
    pub time_step: Option<f32>,
}
Expand description

Specifies physics-scene information for the common profile that all COLLADA implementations must support.

Fields

gravity: Option<Box<[f32; 3]>>

A vector representation of the scene’s gravity force field. It is given as a denormalized direction vector of three floating-point values that indicate both the magnitude and direction of acceleration caused by the field.

time_step: Option<f32>

The integration time step, measured in seconds, of the physics scene. This value is engine-specific. If omitted, the physics engine’s default is used.

Implementations

Parse a PhysicsSceneCommon from a <physics_scene>/<technique_common> XML element.

Trait Implementations

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Auto Trait Implementations

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