pub struct Morph {
    pub source: UrlRef<Geometry>,
    pub method: MorphMethod,
    pub sources: Vec<Source>,
    pub targets: Targets,
    pub extra: Vec<Extra>,
}
Expand description

Describes the data required to blend between sets of static meshes.

Fields

source: UrlRef<Geometry>

Refers to the Geometry that describes the base mesh.

method: MorphMethod

Which blending technique to use.

sources: Vec<Source>

Data for morph weights and for morph targets.

targets: Targets

Input meshes (morph targets) to be blended.

extra: Vec<Extra>

Provides arbitrary additional information about this element.

Implementations

Construct a new Morph of from a list of sources and targets.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

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Calls U::from(self).

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The type returned in the event of a conversion error.
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Performs the conversion.