pub struct Morph {
    pub source: UrlRef<Geometry>,
    pub method: MorphMethod,
    pub sources: Vec<Source>,
    pub targets: Targets,
    pub extra: Vec<Extra>,
}
Expand description

Describes the data required to blend between sets of static meshes.

Fields

source: UrlRef<Geometry>

Refers to the Geometry that describes the base mesh.

method: MorphMethod

Which blending technique to use.

sources: Vec<Source>

Data for morph weights and for morph targets.

targets: Targets

Input meshes (morph targets) to be blended.

extra: Vec<Extra>

Provides arbitrary additional information about this element.

Implementations

Construct a new Morph of from a list of sources and targets.

Trait Implementations

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Auto Trait Implementations

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