Struct dae_parser::EvaluateScene
source · [−]Expand description
Declares information specifying how to evaluate a VisualScene.
Fields
name: Option<String>The text string name of this element.
render: Vec<Render>Describes the effect passes to evaluate a scene.
Implementations
sourceimpl EvaluateScene
impl EvaluateScene
Trait Implementations
sourceimpl Clone for EvaluateScene
impl Clone for EvaluateScene
sourcefn clone(&self) -> EvaluateScene
fn clone(&self) -> EvaluateScene
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
Auto Trait Implementations
impl RefUnwindSafe for EvaluateScene
impl Send for EvaluateScene
impl Sync for EvaluateScene
impl Unpin for EvaluateScene
impl UnwindSafe for EvaluateScene
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more