Struct dae_parser::Camera [−][src]
pub struct Camera {
pub id: Option<String>,
pub name: Option<String>,
pub asset: Option<Box<Asset>>,
pub optics: Optics,
pub imager: Option<Imager>,
pub extra: Vec<Extra>,
}
Expand description
Declares a view of the visual scene hierarchy or scene graph. The camera contains elements that describe the camera’s optics and imager.
Fields
id: Option<String>
A text string containing the unique identifier of the element.
name: Option<String>
The text string name of this element.
asset: Option<Box<Asset>>
Asset management information about this element.
optics: Optics
Describes the field of view and viewing frustum using canonical parameters.
imager: Option<Imager>
Represents the image sensor of a camera (for example, film or CCD).
extra: Vec<Extra>
Provides arbitrary additional information about this element.
Implementations
Construct a new Camera
with the given projection type.
Trait Implementations
Extract the relevant LocalMap
field from a LocalMaps
.
fn get_local_map_mut<'a, 'b>(
maps: &'b mut LocalMaps<'a>
) -> &'b mut Option<LocalMap<'a, Self>>
fn get_local_map_mut<'a, 'b>(
maps: &'b mut LocalMaps<'a>
) -> &'b mut Option<LocalMap<'a, Self>>
Extract the relevant LocalMap
field from a LocalMaps
.
Auto Trait Implementations
impl RefUnwindSafe for Camera
impl UnwindSafe for Camera
Blanket Implementations
Mutably borrows from an owned value. Read more